This game – of penitentiary “thugocracy,” strong versus weak, choices and fatalities – is for adults who are in the corrections system. It captures the essence of crime, prison time, rehabilitation, and the transition to society – all four of which comprise the four sections of the game board.
The Master of the Game is the player who aces all four boundaries of the board, negotiating his/her way to the “GET UP” Collect Your Discharge Papers space and opening the last handcuff to freedom.
Two to seven players can participate. The board is placed on a table with Crime Cards, Prison Time Cards, Rehabilitation Cards, and Transition to Society Cards face up in their assigned locations on the board. Each player chooses a color pawn to represent him/her traveling around the board. Includes dice or spinners.